If you ever feel nausea, stop for that day and keep going tomorrow or the day after (depends on when you’ve fully recovered).
Step 3: Add in Snap Turning
Snap turning means you’ll instantly rotate 45-90° when turning with the controller (these can be adjusted in the settings).
Start by using a mixture of snap turning and turning in real life. Don’t use snap turning too much until you’re comfortable with it.
Do steps 2 & 3 for about 1-4 weeks until you’re fully comfortable with it and can play for over an hour.
Step 4: Begin Smooth Locomotion
Time for the end goal: smooth locomotion!
Smooth locomotion means you’ll be holding down the analog stick of your controller to move around.
Avoid snap turning or smooth turning. If you need to turn, stop moving in game and make a turn in real life.
Progressively add in these things once you’re comfortable with moving back and forth:
Snap turning while standing still
Snap turning while moving
And that’s how you grow your VR legs!
Tips for Getting VR legs:
Make sure to go at your own pace. Some people might be able to do all these steps in a week, others might take a few months. Pushing yourself too hard can have a negative effect. If you really struggle with smooth locomotion, I recommend spending more time in games like VRChat using teleportation.
Getting VR legs isn’t a black or white thing: at first you might only be able to spend 2 minutes in smooth locomtion, but that number will gradually increase to 5 minutes, 10 minutes, 30 minutes, 1 hour, then until you rarely or never experience VR motion sickness.
Be persistent. Use VR daily. If you take long breaks in between each session, it’ll take much longer for you to get your VR legs.
Having a higher refresh rate can decrease motion sickness (although don’t use the 120 Hz option if you can’t maintain a stable refresh rate).